

My single biggest gripe with the HD version day stages is actually the extra acts, side missions and hotdog missions. How they imagined anyone could find that enjoyable is beyond me.Īnyway, I've had a bit of a rant, so I'll summarise- Wii version is generally bleh, HD version is generally okay but fails epically on most of the extra stages due to insane, unfair difficulty. Having to play the stage three times over without dying (nine, if you count every level of mission) is a really poor attempt at replay value. D: I also reckon you should be able to aim for multiple conditions at once- i.e., if you finish a level in a certain time limit, defeat a certain number enemies and have a certain number of rings all in a single run, you should clear all three hotdog missions in one go, rather than having to replay the whole (often long, especially for the Werehog) stage again just to do a different condition. They even have checkpoints in the hotdog missions, for crying out loud, almost as if to taunt you. You already have to finish the level under a certain condition (time, enemies, rings)- the fact they demand that you do that all without dying once throughout the entire stage is just cruel and again, ridiculous. Oh, and the hotdog missions (my rant at these applies to night stages as well). The main day stages are fine for the most part, it's just those damned extra day acts that are absolutely ridiculous. Yet I find most of these extra stages absolutely hellish to the point where they're more infuriating than enjoyable.īy far the worst offenders are the mini-stages that involve silly amounts of running on water, dodgy air-boosting and mental drifty lap-based or enemy-killing ones with insanely strict time limits and bottomless pit death everywhere. Granted, I'm not a brilliant gamer by any means, but I'm not a bad one, either- I've managed to 100% every 3D Sonic game so far (save for Shadow the Hedgehog- didn't get all the keys, and Unleashed HD/ 06 which I only just got recently), including all A/S-Ranks. Sorry, but when a stage throws extra lives at you every five seconds because it knows it's horrifically unfair, that's just ridiculous. I've personally found a lot of the extra acts (and DLC acts, too), to be insanely unforgiving and sadistically harsh to the point where they're just infuriating and not fun.

As others have said, no real platforming, broken boost and really dodgy handling in places. Wii version generally fails, with a couple of exceptions (Cool Edge day certainly looks prettier on the Wii, if not graphically, with all the nice, indoorsy-cave sections). But I do wish they had communicated this better to the player, since apparently most people disliked the game coz they were like "DERP DERP IT TOLD ME TO PUSH X TO BOOST SO I SHOULD JUST DO IT ALL THE TIME WHUT WHY DID I DIE THIS GAME SUCKS DUUUURRRRRRRRRRRRR" and other overblown caps lock stereotypical examples here.įrankly the 360 version is certainly my favourite iteration of 3D Sonic, and the pure fun-ness just proves to me, personally, that 3D Sonic doesn't have to be like the 2D games in 3D to be fun. Being able to get through an entire stage, boosting the whole way, without hitting anything, is intensely satisfying and cool to watch. I love that getting good at the level is it's own reward. But I still say the Unleashed Wii engine would be perfectly fitting for a Sonic R sequel considering it feels so much like a racing game. I'd have rather the "Act 1's" just been called Day Stages then had the rest of the acts be called "Bonus Acts" and numbered seperately.
#SONIC UNLEASHED PS2 JUNGLE JOYRIDE FULL#
On 360: I do kinda dislike how, while they brought back the "Act 1, Act 2" stuff, only Act 1 (Apotos excluded obviously) is only ever a full stage. On Wii: The only 3D Sonic game to really have the full fledged multiple routes of the classic games. On 360: So very pretty, great mixture of platforming and thrills. Perfect lengths for Sonic stages, between 2-6 minutes (having said that I never disliked Eggmanland's length because it felt epic to me).


Who cares what's scripted and what isn't, they're damn fun to play.
