
We want to respect this property, that's why we want to conclude an intellectual property contract with this corporation. Original game resources and FlyFF trademark are the property of the japanese company GALA Incorporated.

Rework existing textures, 3D objects and maps.Improve the new graphic engine at grass level, water, clouds, shadows.Create new game content like new islands and equipment.Create new user interfaces adapted to computers, tablets and smartphones.Do not hesitate to give us your opinion and your ideas (see Support the project) ! Depending on the financing obtained, we could also consider the following evolutions of the game: We have 2 ways to find this financing: either offer the game in the form of a small subscription, or sell clothes and decorative objects for characters. Such a game requires resources for servers and development team. We have 2 points to settle before starting to make the prototype playable.
#Flyff private server for android update#
Players vote for the features they expect the most, and every 2 weeks the development team releases a game update with the features that received the most votes last time.

What we have in mind is a dashboard on the site with a list of expected features, to which anyone can contribute. Add the 5th class never implemented in the game, the puppeteer who can take possession of the monsters.Implement some systems that have been removed, such as the durability of weapons.Give more importance to the flight system.Create new types of quests, including those to follow the history of the world of Madrigal.Diversify the fighting techniques of different monsters.Reduce the experience required to reach a level, but increase the difficulty of monsters.No objects helping the progression in the game on sale at the shop.With this project, we have the opportunity to rebuild it from its origins (for instance and ), and even improve it! Smartphone versions have emerged, but it's clearly not the same game because the gameplay and the atmosphere have nothing to do with the original one. The lack of updates, the many essential items that could only be bought in the shop, the imbalance between classes and its repetitiveness almost killed him.
#Flyff private server for android install#
For older devices that require maximum optimization, it's still possible to install the game as a native application.ĭespite its many flaws, this game leads to a certain nostalgia because its atmosphere is unique. Each downloaded file is likely to be saved by the browser, so the next game start will be much faster. The game runs directly in the browser, and downloads the resource files it needs according to the position of the player in the world. Game engines like Unity are already able to create games running in the web browser, but they are too general nowadays to work properly 3D MMORPGs with huge worlds, let alone on mobile.īy creating from scratch a new game engine designed for this kind of games, in a complex programming language (C ++) but allowing to optimize to the maximum the algorithms, we managed to reach this goal. We tried to bring a different solution to the problem, taking advantage of the rising power of web technologies.

Nevertheless, these solutions require either the purchase of new hardware or a very high bandwidth to receive images continuously. We may notice it with the release of the hybrid console Nintendo Switch or Google's Project Stream. These last years, the wish of playing anywhere and anytime is a trend. Its originality revolves around 2 main axes. The FlyForFun.io project was born a year and a half ago (6 months of feasibility study, 1 year of development) and we believe that it is now mature enough to present it to the public and move it forward.

Hello! 4 years after I'm back with an even more crazy project!
